Destiny is a better thinkpiece catalyst than video game.
This guy’s grandma was clearly born in the wrong time period – she would’ve been an amazing adversary for Littlefinger.
The developers of the latest Call of Duty games demonstrate how, when trying to be taken seriously, it’s much easier it is to make video games mechanics about violence than any other emotion.
Unlike Call of Duty, The Sims embraces how inherently silly its attempts to systemize human emotions can be, and allows you to seduce Death itself.
The Shut Up & Sit Down crew chronicle how powerfully game systems can illustrate the problems that emerge from unplanned systems present in the real world.
Spelunky has truly sublime enemy design.
Troll culture is poison. It takes amazing mental gymnastics for these people to see themselves as the good guys.
Exploring the legal labyrinth that is the video game license(s) for Middle-earth makes for a surprisingly interesting read.