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	<title>Cory Birdsong</title>
	<link>http://loudnoises.org/blog</link>
	<description>Writer</description>
	<lastBuildDate>Tue, 23 Mar 2010 19:56:43 +0000</lastBuildDate>
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		<title>Nintendorks Radio: Coffee Shop Edition</title>
		<description><![CDATA[I made an appearance on the latest episode of Nintendorks Radio straight from a coffee shop in downtown Houston. Yes, I was the crazy person with a headset on. Check it out here.]]></description>
		<link>http://loudnoises.org/blog/2010/01/28/podcast-nintendorks-radio-coffee-shop-edition/</link>
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		<title>Impressions: Lego Rock Band</title>
		<description><![CDATA[&#8220;Lego Rock Band&#8221; sure is a &#8220;Rock Band&#8221; game with Lego people in it. It&#8217;s got the exact same core gameplay engine as &#8220;Rock Band 2,&#8221; but there are some nice improvements to the surrounding fluff that make it a more accessible experience. Improvement one: No failing all the time. &#8220;Lego Rock Band&#8221; promotes &#8220;Rock [...]]]></description>
		<link>http://loudnoises.org/blog/2009/12/01/impressions-lego-rock-band-2/</link>
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		<title>Review: Need for Speed Nitro (DS)</title>
		<description><![CDATA[EA&#8217;s &#8220;Need for Speed&#8221; series is no stranger to just about every game platform ever released. It was always the racer that tried to please everyone and ended up enthralling no one. This year, after a tepid critical and commercial performance for &#8220;Undercover,&#8221; EA decided to split the series into a serious experience approaching a [...]]]></description>
		<link>http://loudnoises.org/blog/2009/12/01/review-need-for-speed-nitro-ds/</link>
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		<title>Review: Scene It? Bright Lights! Big Screen! (Wii)</title>
		<description><![CDATA[The &#8220;Scene It?&#8221; trivia games have always been more of a gimmick than actual fun party games. A movie trivia game with audio and video is a good idea, but awkward DVD menus, slow navigation, repeating questions, and a completely unnecessary board were all obstacles to making it a good party game. The recent video [...]]]></description>
		<link>http://loudnoises.org/blog/2009/12/01/review-scene-it-bright-lights-big-screen-wii/</link>
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		<title>Review: Band Hero (DS)</title>
		<description><![CDATA[“Band Hero” is Activision’s attempt to bring the experience (and profitability!) of full-band plastic instrument games to the Nintendo DS. “Band Hero” is also a bad idea for a game to its very core. Upon first inserting your “Band Hero” cart, you are prompted to create a truly heroic band and character. The default state [...]]]></description>
		<link>http://loudnoises.org/blog/2009/11/11/review-band-hero-ds/</link>
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		<title>ODST: The real sequel to Combat Evolved</title>
		<description><![CDATA[There was palpable disappointment following the release of &#8220;Halo 2,&#8221; and not just due to the &#8216;well, I guess we&#8217;ll stop here&#8217; ending. From the first teaser, the tone of the marketing campaign was that you (well, Master Chief) are the only guy who can defend Earth. Combine that with the &#8220;I Love Bees&#8221; alternate [...]]]></description>
		<link>http://loudnoises.org/blog/2009/09/22/odst-the-real-sequel-to-combat-evolved/</link>
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		<title>Talking PAX and Scribblenauts on Nintendorks Radio</title>
		<description><![CDATA[Talked with Travis and Kevin over the Internet about Kevin&#8217;s PAX-perience. Topics include Scribblenauts, Wil Wheaton, and Scribblenauts.]]></description>
		<link>http://loudnoises.org/blog/2009/09/14/talking-pax-and-scribblenauts-on-nintendorks-radio/</link>
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		<title>Review: The Beatles: Rock Band</title>
		<description><![CDATA[It seems impossible to write an introduction to this review, especially considering how self-explanatory the title is. Here: &#8220;The Beatles: Rock Band&#8221; is a &#8220;Rock Band&#8221; game with the Beatles in it. You have guitar, bass, drums and this time, up to three microphones, and you faux-play music using on-screen guides. It is amazing. If [...]]]></description>
		<link>http://loudnoises.org/blog/2009/09/09/review-the-beatles-rock-band/</link>
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		<title>Review: Ghostbusters: The Video Game</title>
		<description><![CDATA[I have been trying to write this review for quite some time, in one way or another. Part of that was just finding the drive to finish the game, something I have yet to do. I doubt I will. Though there is nothing particularly wrong with it, it&#8217;s just not a terribly interesting experience. I [...]]]></description>
		<link>http://loudnoises.org/blog/2009/07/06/review-ghostbusters-the-video-game/</link>
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		<title>I went to E3!</title>
		<description><![CDATA[It was quite an experience! I gave Jeff Green a Nintendorks condom. I also wrote some things. Wii Sports Resort Mass Effect 2 Alan Wake Halo 3: ODST The Beatles: Rock Band Tiger Woods Wii, Split Second, Army of Two PSP Blur, DJ Hero, Span Smasher Dark Void, Forza 3, Dirt 2, PSP Go ALSO, [...]]]></description>
		<link>http://loudnoises.org/blog/2009/06/10/i-went-to-e3/</link>
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		<title>Impressions: Lego Rock Band</title>
		<description><![CDATA[&#8220;Lego Rock Band&#8221; sure is a &#8220;Rock Band&#8221; game with Lego people in it. It&#8217;s got the exact same core gameplay engine as &#8220;Rock Band 2,&#8221; but there are some nice improvements to the surrounding fluff that make it a more accessible experience. Improvement one: No failing all the time. &#8220;Lego Rock Band&#8221; promotes &#8220;Rock [...]]]></description>
		<link>http://loudnoises.org/blog/2009/03/03/impressions-lego-rock-band/</link>
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		<title>Review: Ninjatown (DS)</title>
		<description><![CDATA[Tower defense games have an interesting history. After being born in mods for Blizzard’s RTS games, the genre spread to the Flash game circuit, where it was again iterated on incessantly. Between the two, it seems like almost every gameplay permutation possible had already been divised and experimented with. Recently, dedicated commercial tower defense games [...]]]></description>
		<link>http://loudnoises.org/blog/2009/01/14/review-ninjatown-ds/</link>
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		<title>Impressions: Samba de Amigo (Wii)</title>
		<description><![CDATA[It fills me with disappointment that I cannot really call this article a review. To review &#8220;Samba de Amigo&#8221; would require me to have played it extensively, and sadly, &#8220;Samba de Amigo&#8221; for the Wii is too broken for me to tolerate it for very long at all. I want to be upfront about the [...]]]></description>
		<link>http://loudnoises.org/blog/2008/10/10/impressions-samba-de-amigo-wii/</link>
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		<title>Does Rock Band need a fail condition?</title>
		<description><![CDATA[For myself, and people I usually play Rock Band alongside, score is a secondary concern. In fact, we don&#8217;t really care at all. We just want to have fun pretending to play music we love with fake instruments. This is also the attitude of anyone playing Rock Band at a party casually. They just want [...]]]></description>
		<link>http://loudnoises.org/blog/2008/05/28/does-rock-band-need-a-fail-condition/</link>
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		<title>GTA IV impressions after one hour of play</title>
		<description><![CDATA[1) The cars handle really crazily now; I guess they are more realistic? The shitty cars I got to use had a hard time handling at high speeds, and really couldn&#8217;t drive on grass at all. The character seems to have the same sort of rules. You have momentum and can no longer turn on [...]]]></description>
		<link>http://loudnoises.org/blog/2008/04/28/gta-iv-impressions-after-one-hour-of-play/</link>
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		<title>Returning to PC gaming</title>
		<description><![CDATA[I have actually been playing quite a few Games for Windows® lately, thanks to my purchase of, amusingly, one of these, which has replaced the PC I built after graduating high school and has shat its pants upon encountering 3D games for the past few years. After getting Windows installed and running as optimally as [...]]]></description>
		<link>http://loudnoises.org/blog/2008/03/19/returning-to-pc-gaming/</link>
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		<title>Thoughts on 2D and 3D game design</title>
		<description><![CDATA[Lately, I&#8217;ve been playing Planescape: Torment on the PC. I really felt like a more slowly paced game after all the fast-paced action games from this fall. I greatly enjoyed Halo 3, Bioshock, and Mass Effect, and the like, but I felt like playing something a little more thoughtful. This 10-year-old RPG is doing the [...]]]></description>
		<link>http://loudnoises.org/blog/2008/03/05/2d-3d/</link>
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		<title>Being a douchebag in Mass Effect</title>
		<description><![CDATA[Mass Effect is a pretty good game, but I think I&#8217;m having way more fun playing through again as a douchebag. Your character says hilariously assholish things to everyone, but they don&#8217;t really react beyond maybe a few words, and then it&#8217;s back to the normal script! When you are on the first planet, and [...]]]></description>
		<link>http://loudnoises.org/blog/2008/02/26/being-a-douchebag-in-mass-effect/</link>
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		<title>Why I hate Call of Duty 4&#8242;s campaign</title>
		<description><![CDATA[There are two very different games in the Call of Duty 4 package: the campaign and the multiplayer. This is underscored by the structure of the main menu, which features two totally different sets of choices that you have to switch between. It seems like two separate games, and it is. The campaign is, in [...]]]></description>
		<link>http://loudnoises.org/blog/2008/02/07/why-i-hate-call-of-duty-4s-single-player/</link>
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		<title>Rez HD and more Burnout</title>
		<description><![CDATA[Rez HD is marvelous in every way. It&#8217;s a port that&#8217;s gotten better with age. I noticed in my playthrough last night that it draws a line between enemy and background by having the enemies never pulsate to the music. The game world draws a line between what is good (the player and the world) [...]]]></description>
		<link>http://loudnoises.org/blog/2008/01/31/13008-rez-hd-and-more-burnout/</link>
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